Skip to content

Dance Motion Sheet

Dance Motion Sheet. Copy the full prompt and settings, or run the workflow behind it.

Single promptContent

What this prompt expects you to bring

  • Fill-in[ARROWS / MOTION INDICATORS]A value the author left for you to choose
  • Fill-in[CHARACTER]A value the author left for you to choose
  • Fill-in[LAYOUT]A value the author left for you to choose
  • Fill-in[NEGATIVE]A value the author left for you to choose
  • Fill-in[RENDERING STYLE]A value the author left for you to choose
  • Fill-in[STYLE]A value the author left for you to choose

Run this prompt on your own inputs

Start free in Orisu, paste the prompt, and swap in your own product, model or brand.

Try it in Orisu

The prompt

Prompt
[STYLE]
black and white grayscale illustration, 3D rendered character, clean instructional reference sheet,
white background, comic panel grid layout, technical diagram aesthetic

[LAYOUT]
4x4 grid, 16 panels total, each panel divided by thin black borders,
cells numbered 1 through 16, uniform panel dimensions

[CHARACTER]
young female dancer, athletic build, ponytail hairstyle, crop top and baggy pants, sneakers — same character across all panels

[PANEL STRUCTURE - per cell]
top-left: bold number badge + Korean title text
center: full-body character pose illustration
bottom-left: Korean description text (3-4 lines)
overlay: motion arrows showing movement direction

[ARROWS / MOTION INDICATORS]
curved arrows, straight arrows, circular rotation markers,
placed around the character to indicate movement flow and direction

[RENDERING STYLE]
high-detail 3D sculpt style, soft studio lighting, subtle shadows,
no color, grayscale shading, clean linework, game concept art quality

[NEGATIVE]
no background scenery, no color tones, no extra characters,
no cluttered backgrounds
GPT Image 2